Advancing Force

“Welcome to the Moon, sysops. For those of you who may have somehow missed it in your orientation packets, I want to remind you all how you got here. Who built the Beanstalk that let you leave Earth? We did. Who built the spaceport that let you land here? We did. Who’s building the maglev that lets you get around this uninhabitable rock? We are. And what do we do with anyone who gets in our way? Throw them out of a blasted airlock!”

The Weyland Consortium’s construction division on the Moon has stood the test of time. This is true of their works—Weyland’s infrastructure projects have long endured the harsh conditions of the lunar environment—but even moreso of their dominant presence. No matter where in the worlds they take root, Weyland does what Weyland always does: remake the landscape in their image, and turn a mighty profit doing it.

So how does their corporate ability manifest in game text?

Weyland Consortium: Built to Last

Weyland Consortium: Built to Last

Identity: Megacorp

Minimum deck size: 40 – Influence: 15

Whenever you advance a card, gain 2credit if it had no advancement counters.

Here to Stay.

Illustrated by Emilio Rodriguez

Wait, hold on. What is that? “Whenever you advance a card with no hosted advancement, gain 2credit.” 2credit! I don’t think I need to tell anyone that 2 credits is, in fact, a large number of credits. Previous IDs that gained 2credit include Sportsmetal and Azmari EdTech, and that’s strong company. The question is whether we can trigger this ID ability effectively.

So what are we advancing? The first and most obvious candidates are our agendas. Every agenda we install will produce 2credit the first time we advance it. This favors scoring plans that involve smaller agendas like Above the Law and Project Atlas. In fact, a fast-advance gameplan is particularly effective here. Weyland already has some tools in faction, like Audacity. And we can supplement this with additional out-of-faction fast-advance tools in System Update 2021. Which fast-advance tools? I can’t say, but you’ll see them soon!

Our agendas aren’t the only thing we can advance, of course. Weyland is also known for their large suite of advanceable ice. Whether we’re building up a humble Akhet or the massive Pharos, Weyland’s so-called “Wonder” ice are a force to be reckoned with. The trick is, of course, that all of these ice would really like to have more than one advancement token, and we only get paid for the first. To offset this, I recommend bringing other sources of advancement tokens to fill the gap, such as Wall to Wall or Dedication Ceremony. Then, once we’ve built up our Great Wall of Weyland, we turn it into a massive score with Mass Commercialization or Red Planet Couriers.

And let us not forget the wild world of advanceable assets. NGO Front particularly shines here, as tacking an extra 2 credits onto an already strong economic card really takes it to the stars (or the Moon, at least). We can also use our advanceable assets to take the fight to the Runner. When the Clearinghouse comes to call, Runners won’t know what hit them.

However you end up using Weyland: Built to Last, one thing is certain: Nothing will stop their inexorable advance.


System Gateway and System Update 2021 will be released on or shortly after March 28, 2021, as physical cards via NISEI’s print-on-demand partners and pay-what-you want files for downloading and printing at home!

Author

  • Allen "DoomRat" Haas

    Allen is a Netrunner playtester with Null Signal from Texas, USA, where he lives with his wife and two children. He's been playing Netrunner since Cyber Exodus.